![]() Final Fight's criminal would resort to using prison weaponry in Super Street Fighter IV, deploying both a wrench and steel piping for his Last Dread Dust Ultra Combo. Street Fighter is a game of honest, noble sportsmen (and women), heroes and villains who know their part. Upon yelling "Accept death!", Akuma quite literally kicks his opponent into the next world, causing the character symbol of "heaven" to appear behind his opponent.Ĭommand input: Two quarter backward circles + All three punch buttons The owner of some rather terrifying specials, Akuma's second ultra move from Super Street Fighter IV is a thing of beauty. Your only hope against it was staying out of its way, and landing a critical blow once the player was descending or landing.Ĭommand input: Joystick up, up + All three kick buttons One of the best anti-air moves of the early Street Fighter titles, Ryu and Ken were totally invincible while performing the rising section of this attack in SFII. ![]() Ryu and Ken's Shoryuken/Rising Dragon FistĬommand input: Forward, down, down-forward + Punch His most powerful move when introduced in SFII, it's been his key projectile move throughout the series. We're almost certain human muscle tissue can't move an arm fast enough to create a sonic wave, but somehow Guile manages it. The Hundred Hand Slap was a brutal tool in E Honda's original armoury - SFII matches could be rather one-sided if you hadn't mastered your jump timing.Ĭommand input: Joystick held backwards, tapped forward + Punch One of the slowest characters in the game, but also one of the most powerful, Zangief's Spinning Piledriver was the most damaging move of SFII.Ĭommand input: Tap punch + direction to move In its earliest form it allowed players to hit an opponent three times, and was deadly when timed at an onrushing foe.Ĭommand input: Joystick full circle + Punch Making its appearance in the very first Street Fighter title, the Hurricane Kick is key to Ryu and Ken's arsenal. Ryu and Ken's Tatsumaki Senpukyaku/Hurricane KickĬommand input: Joystick down, quarter turn clockwise + Kick Let us know if we missed your favourite move in the comments below. We sought out the knowledge of Street Fighter champ and experienced tutorial maker Matt "Sciar" Rathbun to give us some pro tips, and selected 15 of our own favourite moves from the series, from the classic staple moves to the sublime ultra combos that took weeks to master. Over 60 characters have taken to the streets to punch, kick and ultra combo their way to glory, offering an inconceivable number of attacks. One game series has caused more broken controllers, callused hands and victory laps of the living room than any other: Street Fighter.Ī humbling 26 years have passed since Ryu and Ken entered their first international martial arts tournament.
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